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Screenshot 2023-12-04 173923.png
Blok1.png

The game's concept was rooted in my own card game played on a chessboard. Players slide cards into pre-existing shapes, aiming to align three identical shapes. Successfully doing so grants an additional turn, with the ultimate goal of depleting one's card stack to win.

This idea was translated into a first person puzzle adventure video game. It is of course not the same game but I took a lot of inspiration from the original. This was an experiment on how to approach video game mechanics taking inspiration from existing board game mechanics.

Screenshot 2023-12-04 173923.png
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